Students choose an uppercase letter and lowercase choices, design a readable matching page, code the correct drag response, and add recorded directions.
Pacing
1 class · 60 min
Grade
K
Coding
Beginner
Students codeDragOn Page StartSequenceParallel
Opens a private practice project in the Studio — no account needed.
Design a letter-matching game with corresponding cover page.
Code drag-and-drop functionality for matching letters.
Record voice overs to guide players and enhance interaction.
Publish and share their matching games with classmates and younger students.
Key vocabulary
oxuppercaselowercase
Assessment
Formative
Use milestone checks, organizer responses, and daily test evidence to guide feedback.
Summative
The title and choices make the target letter and case relationship unmistakable, with readable and distinct distractors. The correct lowercase letter produces the success response, distractors do not, and the recorded directions accurately explain the game.
The student journey
From reading to an interactive project
Elementari is a browser-based tool for creating illustrated, interactive stories and projects. Students plan their writing in the Student Kit, then add it to a digital project in the editor, called Studio.
1
📖
Read
The reading provides background knowledge or a model of writing for students to draw on. The lesson plan explains its connection to the project.
📖The Letter That Was an Ox
Turn the letter A upside down. Look closely. Do you see two horns and a long face? Thousands of years ago, A was not a letter at all. It was a drawing of an ox's head. People drew the ox to stand for a sound. Over many, many years, writers …
Students use the Student Kit's storyboard to plan and draft their project. Choose High Support, Guided Support, or Independent to adjust the writing scaffolds.
Student mission
Code a letter matching game little kids can win.
2Student Kit · sneak peek
High Support
Match the Letter ___ (Uppercase and Lowercase)
Key Words from the Passageoxuppercaselowercase
Glossary a kid-friendly definition for every key term
In the studio, students bring the project to life — adding art and following the exact writing and coding steps shown below. The Studio Compass walks them through it, one step at a time.
🧭Studio CompassStep 1 / 8
Get Ready to Make Your Game 📝
See an example game in action! Use the worksheet (PDF or google doc ) to plan the matching game. You will choose a letter, create a sentence, select 2 additional lower case letters
Key words — tap to learnon page start block
Each step checks off & advances on its own
All 8 studio steps · dynamic to the project
1Get Ready to Make Your Game 📝
2Make Your Game's Cover Page! 👋
3Design Your Game Page ✍️ (1/2)
4Design Your Game Page ✍️ (2/2)
5Code the Drag-and-Drop Sound 🎵
6Make Your Letters Move 🖱️
7Give Your Game a Voice 🗣️
8Finish and Share Your Game 🤗
4
🔁
Polish
ongoing
Teacher and peer feedback pin right onto the project — students revise until it's ready to share.
Feedback on the project2 pins
🍎
Add one more sentence here so readers get the full picture.
👍 2Teacher
A
The interaction is clear — it helps the reader follow the project!
Students finish and test their projects. Work submitted through a class goes to the teacher for review; publishing a project makes it public with a shareable link.
Open these resources as web pages, then use Print to print them or save a PDF. The Student Kit supports the writing; Studio provides the on-screen build steps.
A couple of things to gather, a few quick steps to prep — then you're ready to hand it to students.
What you need
One device per student or pair
Internet connection
Student Kit or printed organizer
Microphone or headset
Printed or digital alphabet reference
A device per student or pair
A microphone (for recording or speech-trigger activities)
Headphones or speakers
Prep before class
1Preview the designated builder story.
2Review the ordered milestones and Student Kit.
3Decide whether students work independently or in pairs.
Teacher background
What you need to know
Key terms
ox
a strong farm animal, like a big cow
uppercase
the big form of a letter, like A
lowercase
the small form of a letter, like a
Watch for these misconceptions
✕
The directions do not say whether to match shape, case, sound, or picture. →Rewrite the direction to name the exact relationship and point to the target area.
✕
A distractor triggers the success sound or the correct letter remains movable after matching. →Test each letter separately and verify which object owns the drag-over and draggable blocks.
Standards alignment
Aligned to the standards you teach
Every task maps to a specific standard, so planning and reporting are covered.
Tracking 7 frameworks: Common Core ELA, Common Core Math, NGSS +4
CCSS · ELA6CSTA6ISTE73 frameworks · 19 standards · DOK 3
CCSS · ELA
Common Core State Standards — English Language Arts
6 standards
CCSS.ELA-LITERACY.W.2.5
With guidance and support from adults and peers, focus on a topic and strengthen writing as needed by revising and editing.
CCSS.ELA-LITERACY.W.4.5
With guidance and support from peers and adults, develop and strengthen writing as needed by planning, revising, editing, rewriting, or trying a new approach.
Also addressedCCSS.ELA-LITERACY.W.2.6 · CCSS.ELA-LITERACY.SL.2.5 · CCSS.ELA-LITERACY.W.4.6 · CCSS.ELA-LITERACY.SL.4.5
CSTA
CSTA K–12 Computer Science Standards
6 standards
1B-AP-15
Test and debug a program or algorithm to ensure it runs as intended.
1A-AP-12
Develop plans that describe a program’s sequence of events, goals, and expected outcomes.
Also addressed1B-AP-13 · 1A-AP-15 · 1B-AP-11 · 1B-AP-17
ISTE
ISTE Standards for Students
7 standards
ISTE 1.4.a
Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts, or solving authentic problems.
ISTE 1.4.c
Students develop, test, and refine prototypes as part of a cyclical design process.
ISTE 1.6.d
Students publish or present content that customizes the message and medium for their intended audiences.
ISTE 1.5.d
Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.
Also addressedISTE 1.1.c · ISTE 1.6.b · ISTE 1.5.c
Full task-by-task mapping — including Depth of Knowledge — is in the answer key.
Differentiation & accessibility
Choose the writing support
These are the three support options in the Student Kit. Choose the scaffolds students need while keeping the same project.
High Support
More writing scaffolds
Sentence frames break the response into manageable parts
Supplied words and ideas help students get started
Students still have space to write their responses
Guided Support
A starting point for writing
Task prompts and selected sentence starters
Writing cues and word banks where supplied
Space to develop each response
Independent
Less scaffolding
The same project and required writing tasks
Open response space without the support frames
Students develop their own wording
Accessibility, built inPredictable step-by-step structureOne task at a time · Studio CompassHighlighted response areasLow-stimulation printMovement-friendly pacingDesigned so every student can design, write, and code — with ADHD, autism, and dyslexia in mind.
Questions
Teacher FAQ
Do I — or my students — need to know how to code?
No prior coding knowledge is required to start. Students follow on-screen build steps in Studio. Coding difficulty describes the project's complexity; teachers may still need to help students test and revise. The lesson plan supports teaching, and the Answer Key provides sample writing responses.
How long does this lesson take?
About 80, paced into 45-minute class periods. You can spread it out or compress it — students pick up where they left off, so it doesn't have to finish in one sitting.
What devices does this lesson work on?
Use a Chromebook, laptop, desktop or tablet with a modern browser and an internet connection. The project editor does not support phones. Try the build on your class devices before teaching.
What is Studio Compass?
Studio Compass is the step-by-step guide inside the Studio. It shows students what to do next, identifies the exact coding blocks they need, and confirms completed milestones so they can keep moving independently.
How does this lesson support different learners?
The Student Kit has High Support, Guided Support and Independent writing profiles. They change the amount of scaffolding for the same project. Choose a profile in the kit before printing, and use the lesson plan's differentiation suggestions.
Ready when you are
Bring this lesson to your class
Import your class, assign in one click, and watch them build — the whole kit comes with it.