Banque de leçons

Des leçons à attribuer. Des projets que les élèves réalisent.

Chaque sujet devient une histoire ou un jeu interactif, avec dossier pédagogique complet et compétences associées.

85 leçons
Niveau 5anglais
SciencesOkavango floodplain

Tracing Energy Across the Okavango

Tracing Energy Across the Okavango lets students create a first-person field-monitoring plan that tracks how sunlight becomes plant energy, impala food, and cheetah warmth.

5 séances
Niveau 5anglais
SciencesMonsoon farming

Monsoon Planting Choices

For a farming family waiting on the monsoon, students explain how seasonal rain patterns shape planting in a story scene that shows why timing changes the harvest.

1 séance
Niveaux 3–8anglais
Codage et technologieBuilding an interactive project with variables, user input, and objects

Name Your Hero and Choose Your Path

Create a fantasy coding story in Elementari! Use text input, variables, and click events to start your hero’s adventure with their name and role.

1 séance
Niveaux 3–8anglais
Codage et technologieUsing variables, objects, and events to build an effective interactive game

Cookie Clicker Game

In this Hour of Code lesson, students will create a fun interactive Cookie Clicker game. They'll design a cookie that increases a counter when clicked, animate it with a bounce effect, and reward the player after reaching a target number of clicks.

1 séance
Niveaux 7–8anglais
Français et littératureUsing objects, events, and navigation to build an effective interactive project

Open The Treasure Chest

Design an interactive treasure-hunting story where the player must find a hidden item before opening a locked chest. Students write scenes, build suspense, and guide their reader through a mysterious setting using narration, visuals, and interactive buttons. Using simple logic blocks and a Boolean variable, they "lock" the chest until the correct key is found. This creative project blends cause-and-effect reasoning with storytelling — perfect for ELA, game-based learning, or cross-curricular coding.

3 séances
Niveaux 7–10anglais
Codage et technologie

Lab Safety Simulation

Create an interactive lab safety game with coding! Students use Boolean logic to require goggles before entering the lab. Perfect for Grades 4–12 STEM.

1 séanceCSTA
Niveaux 7–10anglais
Codage et technologieUsing objects, events, and navigation to build an effective quiz

'This or That' Personality Quiz

Create a fun “This or That?” personality quiz! A middle school coding lesson combining writing, logic, and interactive game design.

4 séancesCSTA
Niveaux 3–8anglais
Français et littératureUsing variables, objects, and events to build an effective quiz

Personality Quiz Game

Students write and code a short personality quiz that personalizes a fun result. Perfect creative Hour of Code for Grades 3–8!

1 séanceCSTA
Niveaux 7–10anglais
Français et littératureBuilding an interactive project with variables, objects, and user input

Teacher Thank-You Message Generator

Write and code a short, funny thank-you message for a teacher. Students use text variables so every message is interactive, personal, and fun to test!

1 séanceCSTA
Niveaux 7–8anglais
Français et littératureUsing variables, objects, and user input to build an effective poem

Poem Generator: Simile & Metaphor

Write a short, interactive poem generator with similes and metaphors! Students code two fill-in-the-blanks so every read-through is fresh, fun, and creative.

2 séancesCSTA
Niveaux 3–8anglais
Français et littératureUsing variables, objects, and user input to build an effective interactive game

Fill-in-the-Blank Story Game: Adjective + Noun

Write and code a silly fill-in-the-blank story! Students use prompts, variables, and creativity to build an interactive mini-adventure with Elementari.

1 séanceCSTA
Niveaux 7–8anglais
Français et littérature

U.S. Landforms Interactive Map

Create an interactive U.S. landform map using Elementari. Students explore geography, write nonfiction, and code pages that teach human-environment interaction.

3 séancesCSTA
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